How it Works
When an artist creates a
sketch, they render shading with different
degrees of pressure on strokes, and varying
the direction of the stroke, most commonly
in crossways directions in areas of shade.
The Sketcher plugin achieves the same thing
by applying up to seven separate layers
(levels) of
pencil strokes. Each level applies an external
image of strokes (termed a Stroke
Map) with settings determining how
the strokes are applied. Consider this small
image...

The settings file 'NiceSketch.sms'
renders this sketch...

The six layers of strokes
applied to create this sketch are these...

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Level
1
|
Level
2
|
Level
3
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Level
4 |
Level
5 |
Level
6 |
As an example, the stroke map used in
level 1 looks like this...
By changing the Stroke
Map used for a level, the settings
for intensity at which a level is applied,
and contrast within the layer, different
looks are achieved. As well as settings
for each stroke level, there are similar
settings defining the media (paper) on which
the sketch is 'drawn' which affects the
overall image contrast and balance. |